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Settlement Cartographer is a Lanternwright tool, supported on Patreon. Sign in with your Patreon account to render maps: any account works, including a free one, and paid tiers unlock more.
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What each plan includes
Starting…
Large renders can take tens of seconds.
Style pack
Saved to your library, so you can download it again later.
Dusk & night editions
The same map at dusk and at night, lit by the torches, braziers and lanterns of the walls-and-lights export. Making them takes about as long as the map did, and does not use a map.
Your labels & places
Rename or hide the district names, and click the map above to pin your own places: they are numbered on the map, listed in a legend, and become journal pages in the adventure pack. Applying redraws the map and uses one of this month's maps.
Notes on this file
Walls, doors & lights
Export the map as a ready-made scene: every building walled, gates and gateways in the defences, torches, braziers and street lanterns. Terrain walls let players see the roofs, but not past them.
The adventure pack is a
small Foundry module: unzip it into Data/modules, enable it,
and it creates the scenes and a journal with a page for every district
and place, linked by map notes. It includes the dusk and night scenes
once those editions are made.
How to import
- Foundry bundle: unzip it into your Foundry
Datafolder, so the image lands at the path above. Create a new, inactive scene, right-click it → Import Data → choose the.foundry-scene.json. Works on v12, v13 and v14. - Scene only: the same, but upload the WEBP to the image path yourself first.
- Universal VTT: for Foundry's Universal Battlemap Importer
module, Fantasy Grounds and other tabletops that read
.dd2vtt. The map image is embedded.